Choosing your race

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Choosing your race

Greetings! I guess you are one of many that desire to become a true master of the shadows?

<nods> I thought so.

There are many ways to achieve your goal and this document will try to give you some insight upon which way that would suit you specifically.

 

Race comparisons:

These stats are being extracted upon the basis that you put +10 Str, Con, Dex while creating your character and also calculated by assuming that you get +75 from your armor on every stat. (As this part of the guide is mostly for those planning for maximum efficiency base-stat wise for level 50).

Briton:

Maximum possible strength without RAs: 160
Maximum possible dexterity without RAs: 190
Maximum possible constitution without RAs: 145
Maximum possible quickness without RAs: 158

Efficient thrust WS calculating stats: (160+190)/2 = 175

Racial resists being: +3% slash, +2% crush, +5% spirit

Saracen:

Maximum possible strength without RAs: 150
Maximum possible dexterity without RAs: 210
Maximum possible constitution without RAs: 135
Maximum possible quickness without RAs: 158

Efficient thrust WS calculating stats: (150+210)/2  =  180

Racial resists being: 2% slash, 3% thrust, 5% cold

Inconnu:

Maximum possible strength without RAs: 150
Maximum possible dexterity without RAs: 200
Maximum possible constitution without RAs: 145
Maximum possible quickness without RAs: 148

Efficient thrust WS calculating stats: (150+200)/2 = 175

Racial resists being: 2% crush, 3% thrust, 5% heat, 5% spirit.
Note: Due to Inconnu being an SI race they got 4 racial resists instead of 3.

Now you might ask yourself:

What are these charts supposed to tell me?

Strength enhances your weaponskill on both your possible damage types although it's more efficient for those wielding slash weapons, (Slash weaponskill is calculated purely on strength and spec) while those using thrust weapons gains a bit less but still a worthwhile gain, (Thrust weaponskill is partly based upon strength and partly based upon dexterity.

Dexterity enhances your weaponskill with thrust weapons (as stated above) but it also gives you a boost to your only defensive skill evade. (There isn't any known formula currently for calculating evade chance due to the fact that evade takes in weaponskill vs. weaponskill within it).

Constitution enhances the amount of damage your character can withstand before dying, (It boosts your hit points). ;)

Quickness enhances two things for a infiltrator.

  1. It boosts your evade the same way dexterity does.
  2. It provides haste which is one of the best things in the game there is for a melee class.

Conclusion:

If you are a pure powergamer and wants 110% out of your infiltrator I would recommend the Briton race (while it provides slightly less evade chance then the Saracen it provides only a bit lower thrust WS but keeping a higher HP value anyway which is more important then a few points of WS imo).

Saracens are probably the best unbuffed solo infiltrators for RvR purposes at least due to their higher chance to evade.

Inconnu are mostly for people that wants to be "lurifils" and likes to have a small-sized toon really.

Do not hesitate though upon seeing this. The race choice is more a cosmetic one then a fate-concluding one. Choose the race which you thinks suits you the best unless you want maximum efficency.

Note: If you intend to be a slash infiltrator at level 50 as wel as during levelling then I truly recommend you to choose the briton either way due to the higher WS (and believe me you will want it) J.

 

If you are a beginner on the server or even a total beginner to the game itself then I wouldn't recommend any form of autotraining at all.

Slash is the damage type I found being supreme for levelling purposes so I wont include any thrust templates for below level 40 exping.

 

taken from:- http://www.classesofcamelot.com/misc/ClassGuides/infiltrator.asp

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Last modified: 02/16/07
 

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