Master level 9

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Master Level Nine Updated for 1.85

1 - Wings of Aerus
2 - Lachlen's Explorers
3 - Atlantis Warlords
4 - Kings of Aerus
5 - Scholars of Aerus
6 - Patrolling the City
7 - Uncontrolled Host
8 - Guardians of the Phoenix
9 - Centaur's Patrol
10 - Rise of the Phoenix
11 - Final Battles
Average time to complete 2 hours

Pre Steps

Minimum requirement: ML3

 

Battle Group Step's

9.1 Kyros
9.5 Nelos
9.6 Katri
9.2 Lachlen
9.3 Evzen
9.7 Iaculi
9.8 Phoenix's Guardians
9.4 Kings' Likenesses
9.9 Neola
9.10 Phoenix


Trial 1 - Wings of Aerus
Step type : battle group
Location :Aerus city
Group make up :
Note :  this mob morph in to other class's

Strategy:

if you have the number simple zerg will do else
1. send tanks in first and pet spam if theurgist there
2. at 90% caster throw dd and dots etc
mob done step complete
 

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Trial 2 - Lachlen's Explorers
Step type : battle group
Location :Aerus city
Group make up :
Note : zerg 4tehwin

Strategy:


1. Fairly straight forward. From Kyros, head west, past Nelos,
2. then North.
3. Take east at first intersection,
4. head left and follow that path. Then head east more.
5. Kill all the red Weary Explorers,
6. then talk to Lachlen and kill him.
7. on first with pet spam    
    Note : cleric's stay back, don't use FOH or group heals pally don't use heal chant either
8 then PBAoE and dd from casters
mob done step complete

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Trial 3 -Atlantis Warlords
Step type : battle group
Location :Aerus city
Group make up :
Note : zerg 4tehwin

Strategy:

1. Due south of Lachlen.
2. Aggro the SW statue by running near it, then kill it.
3. Then put a rezzer somewhere safe and kill the main mob inside (Lethos I think).
4. Sometimes the other three statues will pop a 2400 AE DD on you
5.  spread out and have rezz's ready.
6. They will activate and kill them to finish trial.
7. Again, power sphere and theurgist petspam makes the mobs easier to hit.
     Note :
Just before the main statue dies (the one inside the ruins) send 3 people to each of the statues around the ruins to interupt them before they cast there ae nukes which can hit for 3000+ damage.
8. Pull the 3 statues back to the centre ruins and kill them there, they dont hit for much when there. 

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Trial 4 - Kings of Aerus
Step type : battle group
Location :Aerus city
Group make up :
Note :

Strategy:

1. Take the south path from entrance, past the snakes, t
2. hen head left (south).
3. Eventually you'll come to a path blocked by Chan. That's trial
9.8.
4. Kill Chan to get past him
5. then from Chan head right, down to the Four Kings.
6. The Tactician mob summons 4 purple statues to help him.
    Note : They hit hard but go down fairly easily,
7. bring them down attack him.
8. He'll activate two more reinforcements
9. kill them first, then kill him.
    Note : he's also magic immune.
10. The Brave mob quick kill on this mob
    Note : He procs a lifetap for like the first 10 seconds of the fight
11. The Terrible mob key here is speed tank go in quick then disease and PBAoE and dd
12.  The Coward mob this mob tries to leg it
13, just follow him to the house and kill him dont worry about the heal pets he spawn

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Trial 5 - Scholars of Aerus
Step type : battle group
Location :Aerus city
Group make up :
Note : zerg 4tehwin

Strategy:

Nelos
1. the key here is speed you must kill him quick or deal with 16+ purple mobs
2. tanks and pet spam and PBAoE and DD all at once

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Trial 6 - Patrolling the City
Step type : battle group
Location :Aerus city
Group make up :
Note :

Strategy:

Katri

1. this mob will call for help she should only get 4 reds
2. take out the personal guard first
    Note : you must keep some people on Katri or she will chail heal the guard
3. after you have take the guard and the 4 red adds kill her
job done

 

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Trial 7 - Uncontrolled Host
Step type : battle group
Location :Aerus city
Group make up :
Note :

Strategy:

1. South path, follow it.
2.
You'll see a Pussiant Iaculus.
    Note :
If you don't see one along with the other snakes, come back again later
3.
Kill it, and you get credit.
    Note :
Make sure another snake doesn't get the kill or else you don't get credit.

Tips:

Immune to all ranged attacks, as well as immune to all magic  Easy melee kill. 
Don't PBAoE here

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Trial 8 - Guardians of the Phoenix
Step type : battle group
Location :Aerus city
Group make up :
Note :

Strategy:

1. This is Chan. He is a slow nasty melee fight because it is hard to land anything on him.
2.
Petspam + melee
    Note : this is a long fight pure melee only set up FoP for healers they will need it
    Note : try PBAoE here some times work but tother times does not ?

Tips:

DO NOT RUN PAST CHAN IF YOU DO NOT HAVE CREDIT. It'll spawn nasty guardians that aggro if you log and kill all your friends. They also don't seem to despawn. We had to get a CSR to get them to despawn because they killed us on the road to Phoenix because one person without credit tried to ran past  So don't run past! 

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Trial 9 - Centaur's Patrol
Step type : battle group
Location :Aerus city
Group make up :
Note :

Strategy:

1. Kill avriels.
2.
They'll spam about their sisters getting vengence.
3.
Eventually after enough of them, you'll get Neola shouting that this is enough.
4.
Set up spheres and wait for here in an aggro-free place.
5.
She comes with 2 red Avriel Guardians.
6.
Kill those first then kill her.
   
Note : She go into chain heal god mode  so watch out for this.

Tips:

Neola is the most annoying trial because those stupid avreils are everywhere, and when you kill  enough moving anywhere, she comes

Neola if she's up always moves to the last place an Avriel was killed. You'll run into her a few times on the raid anyway.

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Trial 10 - Rise of the Phoenix
Step type : battle group
Location :Aerus city
Group make up :
Note : long step here so get ready for a long set up

Strategy:

 Note : you will need 3 stealthers with distract
1. take zerg to 1st generator kill mobs bar 1

2.
use the inf to distract it over and over
3. take the generator down to between 1 and 0%
4. leave one battle master and inf here

5. take zerg to 2nd generator kill mobs bar 1

6.
use the inf to distract it over and over
7. take the generator down to between 1 and 0%
8. leave one battle master and inf here

9. take zerg to 3rd generator kill mobs bar 1

10.
use the inf to distract it over and over
11. take the generator down to between 1 and 0%
12. leave one battle master and inf here
13. take zerg to pheonix Don't attack Yet
14. get the battle master to take out the generators
    Note : infil's keep mob distracted another mob will come over to try and repair the generator when it is broken keep this mob away by distracting it too if that does not work pull it and engage it. or
 Dump a few tanks at each one and chain kill them while distracting. Otherwise you're relying on almost perfect timeing and very good distractors.
15. as soon the the 3 battle master start hitting the gennerators get FoP and FoH set up
16. attack the pheonix (see notes if it appears to be stuck)
17. tanks and pet on first till two of the generators are down
18. casters on next keep clerics back With FoP to hand
19. keep at it and keep the generators broken by keep the repairing mobs away from them

 

Tips:
The 3 generators act as follows:
3  up, he can't drop below 84%, he casts aoe fireballs when damaged, and has a pbaoe reactive proc.
2 up, he can't drop below 56%, casts weaker aoe fireballs, and has a weaker pbaoe reactive proc.
1 up, he can' drop below 28%, and the fireballs and proc are weaker still.
0 up, he can be killed, there are no fireballs or proc.


Notes

these remains are clearly the best in the game and most raid leader will claim them so dont expect them to be lottoed

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Trial 11 - Final Battles

Standard ML XP. Can do while doing the trials if you rotate the group. First person gets 0, second gets ~3%, third 6% etc

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Last modified: 02/16/07
 

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