Spymaster

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Spymaster Abilities

1 Pickpocket
2 Decoy
3 Enduring Poison
4 Sabotage
5 Tanglesnare
6 Poisonspike
7 Lookout
8 Siege Wrecker
9 Essence Flare
10 Blanket of Camouflage
 

Recast Timers
Timer 1
Tanglesnare ,Poisonspike and Siege Wrecker


1 Pickpocket

Magical Ability: Bonus PvE Coin
Target: self
Cost : none
Casting time: passive affect


Summary

get more money from kills PvE only


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2 Decoy


Magical Ability: Bonus PvE Coin
Target: Ground target (must have LoS)
Range : 1000
Duration : 10 minutes
Cost : none
Casting time: 1 second
Recast timer : 2 minutes
 

Summary

summons a random race, class, sex and realm rank decoy with 1hp, does not move stay in stationary position they have no name when clicked on (bit of a give away IMO),  NPC Mobs will agro decoys, killing them, but agro does not transfer on to the caster.


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3 Enduring Poison -


Magical Ability
:15% chance poison won't be removed from weapon on a resist
Target: Self
Duration : passive affect
Cost : none
Casting time: passive affect
Recast timer :passive affect
 

Summary

A 15% chance you poison will stay on your weapon some say it seem to mean they can get 4 or 5 hit on a target with 1 lot of poison 


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4 Sabotage -


Magical Ability : damage siege engines, doors, or geomancer fields
Target: object

Summary

destroy things quicker


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5 Tanglesnare

Magical Ability
: Snare Mine 40% snare
Target: at feet
Radius : 350
Duration : 20 minutes
Cost : none
Casting time: 5 seconds
Recast timer : 5 minutes

Summary

snare mine with 40% movement reduction if you hit a pet class the pet will come after you and un stealth you so be careful when using it


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6 Poisonspike

Magical Ability : Damage over Time Mine (does 5 ticks of around 100 damage) last 20 seconds
Target: at feet
Radius : 350
Duration : 20 minutes
Cost : none
Casting time: instant
Recast timer : 5 minutes

Summary

Damage over Time Mine  with 40% movement reduction if you hit a pet class the pet will come after you and un stealth you so be careful when using it


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7 Lookout

Magical Ability :  any stealthed enemy moving within 350 units is exposed along with the watchers
Target: group mate
Radius : 350
Duration : drops If your guarded targets stands or moves
Cost : none
Casting time: instant
Recast timer : none

Summary

Stealthed user can't move, but any stealthed enemy moving within 350 units is exposed along with the watcher


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8 Siege Wrecker

Magical Ability :  mine that detonates when a siege engine is built nearby; only affects siege engines
Target: siege engines
Radius : 350
Cost : none
Casting time: instant
Recast timer : none


Summary

mine that blows up siege engines


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9 Essence Flare

Magical Ability :  Summons PBAE Mez poison (15 second)
Target: self
Radius : 700
Cost : none
Casting time: instant
Recast timer : 30 minutes

Summary

the poison has an AoE mezz that last for 10 seconds (matter based poison) you must have an effective envenom skill of 50 to use it :(.

they don't disappear when you log ether


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10 Blanket of Camouflage

Magical Ability :  hides your group
Target: group
Duration : 10 minutes (also drops on a target not whole group if Any spell casting or movement)
Cost : none
Casting time:  20 seconds
Recast timer : 10 minutes

Summary

"play hide and seek with your group" it stealth's your group with a random level of stealth until they move cast or any thing like that


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Last modified: 02/16/07
 

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